One of the most perplexing issues for designers of mobile computing devices is how big to make the screen. On the one hand, we want it to be as big as possible so it can contain more information, and on the other hand we want it to be as small as possible so it's easy to carry. Some have suggested that the solution is to create a screen as thin as a piece of paper that you can fold up and put in your pocket, or roll into a tube. Now, researchers at the University of Cincinnati's Novel Devices Lab have demonstrated that it's possible to do just that! In a breakthrough "proof of concept" experiment, using a technology called "electrofluidic imaging film," they've demonstrated that such thin film displays can indeed work. In addition to the advantage of being easy to carry, they can display sharp colors even in bright sunlight, and require very low power and no heavy batteries, since they get their energy directly from ambient light. Of course, there are many issues still to resolve, and it will probably be years before these devices are commercially available. But it's a big step forward.
Sunday, November 4, 2012
Tuesday, October 9, 2012
Mobile Apps and Mental Health
Smartphones have proven to be a terrific platform for enabling us to do all kinds of things we could never do before, and now they're being used in the field of mental health. Though not a substitute for one on one sessions with a doctor, smartphone apps can be a valuable and ever present resource that can help you through difficult times and give you access to additional resources as well. The current Future Talk explores the use of mobile technology in promoting mental health, and features two guests. Julia Hoffman is a clinical psychologist and mobile apps lead at the Department of Veterans Affairs, where she develops apps to help people with post traumatic stress disorder, and Nicholas Chapa is mobile team lead at the Stanford Persuasive Technology Lab, where the goal is to help people overcome destructive behaviors and replace them with positive healthy ones instead. Even though this entire field of combining mobile technology with mental health is only in its infancy, it's already shown a great deal of promise. If you'd like to view the show in its entirety, please click here. To see it divided into three shorter segments, click here.
Saturday, October 6, 2012
Gray Matters
Went to an interesting discussion on the workings of the brain today, titled "Gray Matters", at Stanford's Maples Pavilion. It was moderated by Juju Chang of ABC News and featured some really interesting panelists, including Bob Woodruff of ABC who went through a long recovery after suffering severe brain injury from a roadside bomb in Iraq in 2006. Brain science is still in its infancy, but more and more people are studying it, addressing questions such as: what are thoughts, how are memories stored, and how can we retain our mental agility. Much of the research is focused on gaining better understanding of ailments of the brain, such as Alzheimer's disease. All of the panelists seemed to feel that the research is moving in the right direction, although there's obviously so much more to be done.
Wednesday, September 12, 2012
Outsmarting Google
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| Evan Bailyn |
Wednesday, August 29, 2012
The Higgs Boson
Scientists around the world were elated by the recent discovery of the Higgs boson. The elusive subatomic particle was first postulated by British physicist Peter Higgs in 1964, and was finally detected for the first time this year at CERN, with its Large Hadron Collider, the world's biggest particle accelerator at over five miles in diameter. The Higgs boson is believed to be what enables matter to have mass, and is thus part of the essential "glue" that holds the entire universe together.
Thursday, August 2, 2012
Build your own submarine!
Underwater exploration is finally coming within reach of the common man, thanks to OpenROV, an open source, remotely operated mini-submarine that can be customized with a variety of cameras and sensors. The co-creators, David Lang and Eric Stackpole, have put all the blueprints on the Internet and invited comments and suggestions for improvements, and they're also selling kits so people can put together their own OpenROVs at home. The OpenROV was featured prominently at the 2012 Maker Faire, and is very much part of the Maker culture. In case you think there wouldn't be much interest in this type of thing, David and Eric used Kickstarter, the crowd funding website, to raise money for their work. They set a goal of raising $20,000 in a month and raised more than $100,000, mostly in small donations. Even NASA has gotten actively involved in the project, because of the similarities between exploring oceans and exploring space, and because the open source methodology is something that NASA is trying to develop for its own use. The current episode of Future Talk features an interview with David Lang, footage of the OpenROV in action, and an extensive report on the Maker Faire itself. You can view the show in its entirety by clicking here, or divided into 3 shorter segments by clicking here.
Thursday, July 19, 2012
The future of television?
Many people have tried to merge computer technology with television, but the problem remains elusive. Although most modern TV's can receive digital input, there's still no universal standard for seamlessly merging the two technologies into one. Still, piecemeal advances are continually being made in the form of new products that give computerized features to ordinary TV's.
One entrant in the field is Reincloud, a Mountain View startup headed by Dan Reitan. Dan has a long history of applying computer technology to television. He was a pioneer in augmented reality TV and one of his inventions in the 1980s scored the highest TV ratings ever in the history of automated television. I visited his office this week and he gave me a demo of his current product, which I found quite interesting.
It's not quite ready for delivery and he's looking for additional funding to take it to the next step, but it's basically a platform that grants new capabilities to content providers. For example, it gives the content provider tools to create a real life three dimensional world where the TV screen acts as a viewport. By manipulating a few buttons, the home viewer can rotate that 3-D world to bring any portion of it into the viewport. This functionality opens up new possibilities for both producing TV shows and viewing them, and making them much more interactive than before.
He also showed me a segment from an old Monty Python program, and while John Cleese was talking, a can of Mountain Dew tumbled into the picture and landed on the desk next to him. Basically, the technology allows the easy placement of virtual objects anywhere in an existing program, in an appropriate place, for example on a table and not hanging in space. Ultimately, these objects will be live links, and clicking on them will lead to further information about them. Of course you'll be able to return to your original program at any time. The implications not only for advertising but also for news and documentary programs are huge.
Although I'm not expert enough to predict how these tools will do in the marketplace, they do seem to add some exciting new dimensions to our current TV viewing experience.
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